![]() ĭDS is an excellent format for most texture purposes because it's the DX default, meaning there's no additional conversion process, but it is not lossless.(By vector, I mean of course super-resolution images, since pure vector can't be achieved without core program controls.) Depending on the Graphics card you have, nVidia has a texture-editing Photoshop plug-in that they offer for free, so most of the time it should be easy to create vector textures. It would be interesting to have a completely or even mostly non-raster UI. ![]() ![]() It's extremely crisp, and, I could be wrong, but I'm pretty certain, you can create vector DDS's from SVG or EPS files, which is fantastic if you're skilled with Illustrator. Danny Pew Pew 16:27, 13 July 2009 (UTC) TexMod handbook.afaik, however, images who's quality and size are such that reproduction would be impossible to any point of value are not in violation of copyright - though this would apply only to the screenshots at best. When in doubt, ask Auron - he's the one who's had to deal with all of the copyright bullshit at PvX. Drogo Boffin 23:22, 12 July 2009 (UTC)Īlright, this should do it. (Reset indent) The point is no matter how small of a screen cap it is if the images violate GWW:IMAGE or GWW:COPYRIGHT its still a violation of policy and need to be marked as such. Now that I'm not going to do anything unless I get chased after by officials with pitchforks. RavenGT 05:36, 12 July 2009 (UTC)Īre those Lucky☆Star screensshots from a game? Either way, those would need to go too as far as i know XD.- Fighterdoken 22:07, 12 July 2009 (UTC) Sorry! Dominator Matrix 05:15, 12 July 2009 (UTC) Its a derivative works, and as such is still under the same copyright. Since its techncially not original work.I think the copyright still applies. The character is copyrited since its a tv show and its just a scetch of the original. If you want, check out the wikimedia commons for a list of images that are compatible with our liscensing. :) - Wandering Traveler 04:03, 12 July 2009 (UTC)Īlright, this can't be copyrighted since I just drew this from scratch. It'll be gone soon when I finish a replacement. Somebody will mark it as one or you can, but if you choose to do so you can mark it as U1. If it is indeed a copyvio then it should be removed (no offense). It still is incompatible with our liscensing. So it wouldn't be okay if it was just a screen cap (edited, of course) from a TV broadcast? RavenGT 03:51, 12 July 2009 (UTC) Anyways, do you know the images origin? - Wandering Traveler 03:34, 12 July 2009 (UTC) (i know that made no sense, bear with me). Though I have no idea as to whether it is. Hmm, do you know where you got this image? I smell copyvio on it, sadly. Also, you should add a 50% health marker sometime, I think it's the only thing this mod leaves out (I'd do it myself, but I don't know how to make one because am and idort). It would make me a very happy troll if you did. I'll release the source files if there's demand for it. o i've been working on a personal TexMod for a while now, but it keeps getting delayed due to 2 jobs and additional features. Just thought I'd ask - no harm if you don't want to. just means longer initial load times when you stack too many tpf's. Hmm, people wanted to change/add some stuff ever since it came out, they just added their stuff on top of the tpf. RavenGT 21:52, 4 August 2008 (UTC) Hopefully you still check this from time to time Īny chance you'd be willing to release the texture files you used to create your texmod? I've got a few nitpicks with a couple things, and a additional mods I'd like to add in, if you'd be willing. It's only messed up when you "submit" or whatever. I love the skins, but you missed a spot :P. 2 Hopefully you still check this from time to time.
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